About this file
A sheet of fine glitter in rose gold. Every flake is a tiny tilted mirror that lights up when it faces the light; the light wanders slowly and leans towards the pointer, so the flakes twinkle in soft waves across the sheet. A few large four-point star glints flash and fade, and broad shading gives the sheet the depth of real metal.
For party, birthday, beauty and celebration pages, invitations and sparkly titles. Set the base, highlight and shade colours, flake size, how much it twinkles, and the number and size of the star glints. The demo has four presets: Rose gold, Silver on blush, Champagne and Pink glitter.
What you get: a GLSL ES 3.00 fragment shader for plain WebGL2, an ES module that returns a three.js ShaderMaterial, a Shadertoy version, and a demo page that runs offline with a small settings panel. For video editors there is a 10-second 1920 x 1080 H.264 loop that plays end to start without a seam.
It runs in one pass with no textures needed, at about 2.0 ms of GPU time per frame at 1920 x 1080 on a recent laptop. The README covers set-up in WebGL2, three.js and Shadertoy, every uniform with its default and range, and performance notes.
What you download
6 files · 14.6 MB · MD, HTML, MP4, FRAG, GLSL, JS
- README.md10 KB MD
- glitter-sparkle-demo.html26 KB HTML
- glitter-sparkle-loop-1080p.mp414.5 MB MP4
- glitter-sparkle.frag10 KB FRAG
- glitter-sparkle.shadertoy.glsl9 KB GLSL
- glitter-sparkle.three.js11 KB JS
Details
- Shelf
- Shaders
- Type
- Single file
- Style
- maximalisty2k
- Topics
- animated backgroundbackgroundbirthdaygirlyglamglitterglslhero sectionmetallicpartyrose goldshadershadertoyshimmersparklestarsthree jsvideo loopwebgl
- Licence
- Personal or commercial
What the licence allows
Personal licence
- Use it in projects for yourself, for learning, and in your portfolio.
- Change it and combine it with other work.
- Keep using it forever. The licence does not expire.
- Use it in anything that earns money, including client work and monetised video.
- Use it in a product, a game or an app that is sold or carries ads.
- Resell, redistribute or share the file.
- Put it into a dataset used to train a model.
Commercial licence
- Use it in unlimited commercial projects, including client work.
- Ship it inside products you sell: games, apps, films, print runs, print-on-demand.
- Use it in monetised and sponsored content, and in broadcast.
- Change it, and keep the result. No credit required, though it is always welcome.
- Keep using it forever. The licence does not expire.
- Resell or redistribute the asset as an asset, on its own or in a pack.
- Register it, or anything substantially it, as a logo or trademark.
- Put it into a dataset used to train a model.
Better together
Also in this pack
Shaders